Anterior Training Arboris Vol. I
Computing
10 to 12 years
60 min.
30 to 35 girls
WHAT IT IS ABOUT
To program is to give clear instructions to solve a challenge step by step.
In this activity, the girls solve three challenges to help Arturito reach the Millennium Falcon. Through different routes and directions, they will have to follow and create sequences of instructions to fulfill a specific objective. In this way, they discover how computational thinking works and understand that, to solve a problem, it is necessary to organize clear, precise and orderly steps.
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M. Soledad Fernández
PhD in Biological Sciences (UBA). Assistant Professor at the Institute of Calculation of the Faculty of Exact and Natural Sciences (UBA). Assistant Researcher at CONICET.
Pablo Turjanski
PhD in Computer Science (UBA). Assistant Professor at the Department of Computer Science of the Faculty of Exact and Natural Sciences (UBA). Assistant Researcher at CONICET.
This activity is an adaptation of the proposal by Bordignon, F. and Iglesias, A. (2020) titled Introduction to Computational Thinking, published by Educar and UNIPE. It corresponds to Task 1: “Which way does it go?”, pages 55 to 57.
Reading the original activity is recommended for a deeper understanding of the didactic approach.